M:tG card similarity search
1W · Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Bull Rush | R | Instant | Target creature gets +2/+0 until end of turn. |
| Captive Flame | 2R | Enchantment | {R}: Target creature gets +1/+0 until end of turn. |
| Dark Remedy | 1B | Instant | Target creature gets +1/+3 until end of turn. |
| Feral Roar | 1G | Sorcery | Target creature gets +4/+4 until end of turn. |
| Fists of the Anvil | 1R | Instant | Target creature gets +4/+0 until end of turn. |
| Shield's Might | 1G | Instant — Adventure | Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
| Ghitu War Cry | 2R | Enchantment | {R}: Target creature gets +1/+0 until end of turn. |
| Giant Growth | G | Instant | Target creature gets +3/+3 until end of turn. |
| Howling Fury | 2B | Sorcery | Target creature gets +4/+0 until end of turn. |
| Infuriate | R | Instant | Target creature gets +3/+2 until end of turn. |