Card Codex

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17 May 2024: Card library updated.

Preston Garvey, Minuteman

2RGW · Legendary Creature — Human Soldier

At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'" Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control. 4/4

Similar cards

Color identity:
NameManaTypeText
Enchantment Alteration UInstant Attach target Aura attached to a creature or land to another permanent of that type.
Galazeth Prismari 2URLegendary Creature — Elder Dragon Flying When Galazeth Prismari enters the battlefield, create a Treasure token. Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." 3/4
Unquestioned Authority 2WEnchantment — Aura Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures.
Malfunction 3UEnchantment — Aura Enchant artifact or creature When Malfunction enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step.
Sundering Titan 8Artifact Creature — Golem When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. 7/10
Burden of Guilt WEnchantment — Aura Enchant creature {1}: Tap enchanted creature.
Magus of the Moon 2RCreature — Human Wizard Nonbasic lands are Mountains. 2/2
Reef Shaman UCreature — Merfolk Shaman {T}: Target land becomes the basic land type of your choice until end of turn. 0/2
Cathar's Call 2WEnchantment — Aura Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Zaxara, the Exemplary 1BGULegendary Creature — Nightmare Hydra Deathtouch {T}: Add two mana of any one color. Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it. 2/3
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