Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Predatory Hunger

G · Enchantment — Aura

Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Call to the Kindred 3UEnchantment — Aura Enchant creature At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.
Underworld Rage-Hound 1RCreature — Elemental Dog Underworld Rage-Hound attacks each combat if able. Escape—{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Rage-Hound escapes with a +1/+1 counter on it. 3/1
Glowing One 2GCreature — Zombie Mutant Deathtouch Whenever Glowing One deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life. 2/2
Feather, the Redeemed RWWLegendary Creature — Angel Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. 3/4
Fate Unraveler 3BEnchantment Creature — Hag Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player. 3/4
Feast of Blood 1BSorcery Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
Graveyard Dig 1B/GSorcery Return up to two target [black or green] creature cards from your graveyard to your hand. You may cast this spell for {2}{B/G}{B/G}. If you do, ignore the bracketed text.
Goblin Electromancer URCreature — Goblin Wizard Instant and sorcery spells you cast cost {1} less to cast. 2/2
Discombobulate 2UUInstant Counter target spell. Look at the top four cards of your library, then put them back in any order.
Witness Protection UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
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