M:tG card similarity search
G · Enchantment — Aura
Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Mistform Mask | 1U | Enchantment — Aura | Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn. |
| Cleric of Life's Bond | WB | Creature — Vampire Cleric | Whenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. 2/2 |
| Thopter Squadron | 5 | Artifact Creature — Thopter | Flying Thopter Squadron enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery. 0/0 |
| Elite Scaleguard | 4W | Creature — Human Soldier | When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. 2/3 |
| Ruinous Intrusion | 3G | Instant | Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way. |
| Eloren Wilds | Plane — Shandalar | Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced. Whenever chaos ensues, target player can't cast spells until a player planeswalks. | |
| Conviction | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand. |
| Viscerid Armor | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand. |
| Maelstrom Nexus | WUBRG | Enchantment | The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
| Swaggering Corsair | 2R | Creature — Human Pirate | Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn. 2/2 |