M:tG card similarity search
B · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Name | Mana | Type | Text |
---|---|---|---|
Common Cause | 2W | Enchantment | Nonartifact creatures get +2/+2 as long as they all share a color. |
Bride's Gown | 1W | Artifact — Equipment | Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Metamorphic Alteration | 1U | Enchantment — Aura | Enchant creature As Metamorphic Alteration enters the battlefield, choose a creature. Enchanted creature is a copy of the chosen creature. |
Jousting Lance | 2 | Artifact — Equipment | Equipped creature gets +2/+0. As long as it's your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Gate Smasher | 3 | Artifact — Equipment | Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3} |
Wolfkin Bond | 4G | Enchantment — Aura | Enchant creature When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2. |
Watchwing Scarecrow | 4 | Artifact Creature — Scarecrow | Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. 2/4 |
Soul Kiss | 2B | Enchantment — Aura | Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn. |
Radiant Purge | 1W | Instant | Exile target multicolored creature or multicolored enchantment. |
Blade of Selves | 2 | Artifact — Equipment | Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4} |