Card Codex

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17 May 2024: Card library updated.

Predator's Gambit

B · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Similar cards

Color identity:
NameManaTypeText
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Mystic Might UEnchantment — Aura Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."
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Uril, the Miststalker 2RGWLegendary Creature — Beast Hexproof (This creature can't be the target of spells or abilities your opponents control.) Uril, the Miststalker gets +2/+2 for each Aura attached to it. 5/5
Fleecemane Lion GWCreature — Cat {3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as Fleecemane Lion is monstrous, it has hexproof and indestructible. 3/3
Despondency 1BEnchantment — Aura Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.
Dying Wail 1BEnchantment — Aura Enchant creature When enchanted creature dies, target player discards two cards.
Krasis Incubation 2GUEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. {1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.
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