Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Precognition

4U · Enchantment

At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.

Similar cards

Color identity:
NameManaTypeText
Oblation 2WInstant The owner of target nonland permanent shuffles it into their library, then draws two cards.
Totem-Guide Hartebeest 4WCreature — Antelope When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. 2/5
Moggcatcher 2RRCreature — Human Mercenary {3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle. 2/2
Congregate 3WInstant Target player gains 2 life for each creature on the battlefield.
Mind Slash 1BBEnchantment {B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Splitting Headache 3BSorcery Choose one — • Target player discards two cards. • Target player reveals their hand. You choose a card from it. That player discards that card.
Gravebind BInstant Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep.
Prowling Pangolin 3BBCreature — Pangolin Beast When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. 6/5
Ghouls' Night Out 3BBSorcery For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Naked Singularity 5Artifact Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.
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