M:tG card similarity search
2B · Enchantment — Aura
Enchant creature When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
| Name | Mana | Type | Text |
|---|---|---|---|
| Werebear | 1G | Creature — Human Bear Druid | {T}: Add {G}. Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard. 1/1 |
| Squirrel Mob | 1GG | Creature — Squirrel | Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. 2/2 |
| Bloodshed Fever | R | Enchantment — Aura | Enchant creature Enchanted creature attacks each combat if able. |
| Traveler's Cloak | 2U | Enchantment — Aura | Enchant creature As Traveler's Cloak enters the battlefield, choose a land type. When Traveler's Cloak enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.) |
| Soul Channeling | 2B | Enchantment — Aura | Enchant creature Pay 2 life: Regenerate enchanted creature. |
| Dimir Informant | 2U | Creature — Human Rogue | When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 1/4 |
| Relentless Rohirrim | 3R | Creature — Human Knight | When Relentless Rohirrim enters the battlefield, the Ring tempts you. 4/3 |
| Minion's Return | 2B | Enchantment — Aura | Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control. |
| Invasion of Kylem | 2RW | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn. |
| Fiery Mantle | 1R | Enchantment — Aura | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand. |