M:tG card similarity search
XU · Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Name | Mana | Type | Text |
---|---|---|---|
Untamed Pup | Creature — Werewolf | Trample Other Wolves and Werewolves you control have trample. {3}{G}: Put a +1/+1 counter on target creature. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Dawnglare Invoker | 2W | Creature — Kor Wizard | Flying {8}: Tap all creatures target player controls. 2/1 |
Sap Sucker | Artifact — Contraption | Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end. | |
Sea's Claim | U | Enchantment — Aura | Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island. |
Screamer-Killer | 4R | Creature — Tyranid | Trample Bio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target. 5/5 |
Glissa Sunseeker | 2GG | Legendary Creature — Elf Warrior | First strike {T}: Destroy target artifact if its mana value is equal to the amount of unspent mana you have. 3/2 |
Llanowar Envoy | 2G | Creature — Elf Scout | {1}{G}: Add one mana of any color. 3/2 |
Simic Ascendancy | GU | Enchantment | {1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. |
Surge to Victory | 4RR | Sorcery | Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost. |
Blood Tyrant | 4UBR | Creature — Vampire | Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. 5/5 |