Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pouncing Lynx

1W · Creature — Cat

As long as it's your turn, Pouncing Lynx has first strike. 2/1

Similar cards

Color identity:
NameManaTypeText
Chittering Skitterling 2BCreature — Phyrexian Rat Corrupted — Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn. 1/4
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Gravecrawler BCreature — Zombie Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie. 2/1
Astral Wingspan 4UEnchantment — Aura Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature When Astral Wingspan enters the battlefield, draw a card. Enchanted creature gets +2/+2 and has flying.
Auramancer's Guise 2UUEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
Iona's Blessing 3WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
Putrid Imp BCreature — Zombie Imp Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. 1/1
Stubborn Burrowfiend 1GCreature — Badger Beast Mount Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2
Barbarian Bully 2RCreature — Human Barbarian Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate only once each turn. 2/2
Bramblefort Fink 1GCreature — Ouphe {8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate only if you control an Oko planeswalker. 2/2
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