Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Port Town

· Land

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.

Similar cards

Color identity:
NameManaTypeText
Dredging Claw 2Artifact — Equipment Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it. Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.)
Estrid's Invocation 2UEnchantment You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Goretusk Firebeast 5RCreature — Elemental Boar Beast When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker. 2/2
Icefall Regent 3UUCreature — Dragon Flying When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent. Spells your opponents cast that target Icefall Regent cost {2} more to cast. 4/3
Invasion of New Capenna WBBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Capenna enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
Selvala, Explorer Returned 1GWLegendary Creature — Elf Scout Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card. 2/4
Psychic Pickpocket 4UCreature — Cephalid Rogue When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/2
Phyrexian Gargantua 4BBCreature — Phyrexian Horror When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. 4/4
Renegade Reaper 2BCreature — Angel Berserker Flying When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) 2/3
Toluz, Clever Conductor W/UUU/BLegendary Creature — Human Rogue When Toluz, Clever Conductor enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, exile them from your graveyard. When Toluz dies, put the cards exiled with it into their owner's hand. 3/1
Page 317