M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Kithkin Spellduster | 4W | Creature — Kithkin Wizard | Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/3 |
Cold Case Cracker | 3U | Creature — Spirit Detective | Flying When Cold Case Cracker dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3 |
Blaster Mage | 2R | Creature — Human Spellshaper | {R}, {T}, Discard a card: Destroy target Wall. 2/2 |
Strip Bare | W | Instant | Destroy all Auras and Equipment attached to target creature. |
Outlaw Medic | 1W | Creature — Human Rogue | Lifelink When Outlaw Medic dies, draw a card. 1/3 |
Blood Curdle | 3B | Instant | Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) |
Manic Vandal | 2R | Creature — Human Warrior | When Manic Vandal enters the battlefield, destroy target artifact. 2/2 |
Fumarole | 3BR | Sorcery | As an additional cost to cast this spell, pay 3 life. Destroy target creature and target land. |
Conclave Naturalists | 4G | Creature — Dryad | When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. 4/4 |
Easterling Vanguard | 1B | Creature — Human Warrior | When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 2/1 |