M:tG card similarity search
1R · Artifact — Equipment
Equipped creature gets +1/+1. Whenever equipped creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it. Equip {2}
| Name | Mana | Type | Text |
|---|---|---|---|
| Battlegrace Angel | 3WW | Creature — Angel | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4 |
| Kraken of the Straits | 5UU | Creature — Kraken | Creatures with power less than the number of Islands you control can't block Kraken of the Straits. 6/6 |
| Chaos Charm | R | Instant | Choose one — • Destroy target Wall. • Chaos Charm deals 1 damage to target creature. • Target creature gains haste until end of turn. |
| Borrowing the East Wind | XGG | Sorcery | Borrowing the East Wind deals X damage to each creature with horsemanship and each player. |
| Liliana's Elite | 2B | Creature — Zombie | Liliana's Elite gets +1/+1 for each creature card in your graveyard. 1/1 |
| Flunk | 1B | Instant | Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand. |
| Renegade Tactics | R | Sorcery | Target creature can't block this turn. Draw a card. |
| Stun | 1R | Instant | Target creature can't block this turn. Draw a card. |
| Sword of Forge and Frontier | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2} |
| Spark of Creativity | R | Sorcery | Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn. |