M:tG card similarity search
1R · Artifact — Equipment
Equipped creature gets +1/+1. Whenever equipped creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it. Equip {2}
| Name | Mana | Type | Text |
|---|---|---|---|
| Heartfire | 1R | Instant | As an additional cost to cast this spell, sacrifice a creature or planeswalker. Heartfire deals 4 damage to any target. |
| Fell Beast's Shriek | UR | Sorcery | Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Splice onto instant or sorcery {2}{U}{R} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Keranos, God of Storms | 3UR | Legendary Enchantment Creature — God | Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target. 6/5 |
| Nanogene Conversion | 3U | Sorcery | Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary. |
| Rune of Protection: Blue | 1W | Enchantment | {W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Rune of Protection: Lands | 1W | Enchantment | {W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Harbin, Vanguard Aviator | WU | Legendary Creature — Human Soldier | Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2 |
| Day of the Moon | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Choose a creature card name, then goad all creatures with a name chosen for Day of the Moon. (Until your next turn, they attack each combat if able and attack a player other than you if able.) |
| Feral Contest | 3G | Sorcery | Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. |
| Barbed Spike | 1W | Artifact — Equipment | When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. Equipped creature gets +1/+0. Equip {2} |