Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Plant Tadpoles

XUU · Sorcery — Adventure

Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Fan Bearer WCreature — Zombie {2}, {T}: Tap target creature. 1/2
Helldozer 3BBBCreature — Zombie Giant {B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer. 6/5
Eon Hub 5Artifact Players skip their upkeep steps.
King Macar, the Gold-Cursed 2BBLegendary Creature — Human Noble Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") 2/3
Flying Crane Technique 3URWInstant Untap all creatures you control. They gain flying and double strike until end of turn.
Clockwork Drawbridge WArtifact Creature — Wall Defender {2}{W}, {T}: Tap target creature. 0/3
Dazzling Ramparts 4WCreature — Wall Defender {1}{W}, {T}: Tap target creature. 0/7
Tangle Wire 3Artifact Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Dream Leash 3UUEnchantment — Aura Enchant permanent You can't choose an untapped permanent as this spell's target as you cast it. You control enchanted permanent.
Dragonscale General 3WCreature — Human Warrior At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) 2/3
Page 75