Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Plant Tadpoles

XUU · Sorcery — Adventure

Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Peregrine Drake 4UCreature — Drake Flying When Peregrine Drake enters the battlefield, untap up to five lands. 2/3
Infuse 2UInstant Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
Well of Life 4Artifact At the beginning of your end step, if you control no untapped lands, you gain 2 life.
Aim High 1GInstant Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
Spidery Grasp 2GInstant Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
Steady Aim 1GInstant Untap target creature. It gets +1/+4 and gains reach until end of turn.
Tidal Force 5UUUCreature — Elemental At the beginning of each upkeep, you may tap or untap target permanent. 7/7
Alarum 1WInstant Untap target nonattacking creature. It gets +1/+3 until end of turn.
Castle Raptors 4WCreature — Bird Soldier Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3
Tidewater Minion 3UUCreature — Elemental Minion Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. 4/4
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