M:tG card similarity search
XUU · Sorcery — Adventure
Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)
Name | Mana | Type | Text |
---|---|---|---|
Peregrine Drake | 4U | Creature — Drake | Flying When Peregrine Drake enters the battlefield, untap up to five lands. 2/3 |
Infuse | 2U | Instant | Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
Well of Life | 4 | Artifact | At the beginning of your end step, if you control no untapped lands, you gain 2 life. |
Aim High | 1G | Instant | Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) |
Spidery Grasp | 2G | Instant | Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.) |
Steady Aim | 1G | Instant | Untap target creature. It gets +1/+4 and gains reach until end of turn. |
Tidal Force | 5UUU | Creature — Elemental | At the beginning of each upkeep, you may tap or untap target permanent. 7/7 |
Alarum | 1W | Instant | Untap target nonattacking creature. It gets +1/+3 until end of turn. |
Castle Raptors | 4W | Creature — Bird Soldier | Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3 |
Tidewater Minion | 3UU | Creature — Elemental Minion | Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. 4/4 |