Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Planeswalker's Mirth

2W · Enchantment

{3}{W}: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.

Similar cards

Color identity:
NameManaTypeText
Entropic Eidolon 3BCreature — Spirit {B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life. Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand. 2/2
Induced Amnesia 2UEnchantment When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
Reforge the Soul 3RRSorcery Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Vesuvan Mist 1UInstant Kicker {1}{B} Return target nontoken, nonland permanent to its owner's hand. If this spell was kicked, conjure a duplicate of that card into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Dire Fleet Ravager 3BBCreature — Orc Pirate Wizard Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up. 4/4
Everlasting Torment 2B/REnchantment Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Stalking Vengeance 5RRCreature — Avatar Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker. 5/5
Reckless Scholar 2UCreature — Human Wizard {T}: Target player draws a card, then discards a card. 2/1
Fiendlash 1RArtifact — Equipment Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R}
Farewell to Arms 1BBEnchantment As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm. When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
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