Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Plague Stinger

1B · Creature — Phyrexian Insect Horror

Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 1/1

Similar cards

Color identity:
NameManaTypeText
Eiganjo Free-Riders 3WCreature — Human Soldier Flying At the beginning of your upkeep, return a white creature you control to its owner's hand. 3/4
Scour the Desert 3WWSorcery Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
Legions of Lim-Dûl 1BBCreature — Zombie Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.) 2/3
Crushing Vines 2GInstant Choose one — • Destroy target creature with flying. • Destroy target artifact.
Hidetsugu and Kairi 2UUBLegendary Creature — Ogre Demon Dragon Flying When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. 5/4
Warmonger Hellkite 4RRCreature — Dragon Flying All creatures attack each combat if able. {1}{R}: Attacking creatures get +1/+0 until end of turn. 5/5
Marsh Threader 1WCreature — Kor Scout Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1
Arcbound Wanderer 6Artifact Creature — Golem Modular—Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Vampire Champion 3BCreature — Vampire Soldier Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/3
Talion, the Kindly Lord 2UBLegendary Creature — Faerie Noble Flying As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. 3/4
Page 360