M:tG card similarity search
2 · Artifact
As Pithing Spyglass enters the battlefield, name a keyword ability or ability word. All cards in all zones lose that keyword ability or ability word and all text tied to that ability.
| Name | Mana | Type | Text |
|---|---|---|---|
| Wrench-Rigger | R | Creature — Goblin Rigger | When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1 |
| Rusko, Clockmaker | 2UB | Legendary Creature — Human Artificer | When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield. Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life. 3/3 |
| Clever Conjurer | 2U | Creature — Gnome Wizard | Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery. 2/3 |
| Darksteel Hydra | XWBG | Artifact Creature — Phyrexian Hydra | Indestructible Darksteel Hydra enters the battlefield with X oil counters on it. Darksteel Hydra's power and toughness are each equal to twice the number of oil counters on it. When Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand. */* |
| Predatory Sludge | 2B | Creature — Ooze | Menace As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand. 3/3 |
| Fabrication Foundry | 1W | Artifact | {T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source. {2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. |
| Silverquill Silencer | WB | Creature — Human Cleric | As Silverquill Silencer enters the battlefield, choose a nonland card name. Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. 3/2 |
| Ingenious Smith | 1W | Creature — Human Artificer | When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. 1/1 |
| Cephalid Illusionist | 1U | Creature — Cephalid Wizard | Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. 1/1 |
| Stasis Field | 1U | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities. |