M:tG card similarity search
2 · Artifact
As Pithing Spyglass enters the battlefield, name a keyword ability or ability word. All cards in all zones lose that keyword ability or ability word and all text tied to that ability.
| Name | Mana | Type | Text |
|---|---|---|---|
| Remote Isle | Land | Remote Isle enters the battlefield tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.) | |
| Secluded Steppe | Land | Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.) | |
| Slippery Karst | Land | Slippery Karst enters the battlefield tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.) | |
| Smoldering Crater | Land | Smoldering Crater enters the battlefield tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.) | |
| Tranquil Thicket | Land | Tranquil Thicket enters the battlefield tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.) | |
| Bonecrusher Giant | 2R | Creature — Giant | Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. 4/3 |
| Astrid Peth | 1W | Legendary Creature — Human | Whenever Astrid Peth enters the battlefield or attacks, create a Food token. Brand-new Sky — Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |
| Transcendence | 3WWW | Enchantment | You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) |
| Ingot Chewer | 4R | Creature — Elemental | When Ingot Chewer enters the battlefield, destroy target artifact. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |
| Kjeldoran Elite Guard | 3W | Creature — Human Soldier | {T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat. 2/2 |