Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pithing Spyglass

2 · Artifact

As Pithing Spyglass enters the battlefield, name a keyword ability or ability word. All cards in all zones lose that keyword ability or ability word and all text tied to that ability.

Similar cards

Color identity:
NameManaTypeText
Gideon's Resolve 4WEnchantment When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle. Creatures you control get +1/+1.
Night's Whisper 1BSorcery You draw two cards and you lose 2 life.
Succumb to Temptation 1BBInstant You draw two cards and you lose 2 life.
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
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Frankenstein's Monster XBBCreature — Zombie As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. 0/1
Wirewood Symbiote GCreature — Insect Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1
Senate Griffin 2W/UW/UCreature — Griffin Flying When Senate Griffin enters the battlefield, scry 1. 3/2
Mold Shambler 3GCreature — Fungus Beast Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. 3/3
Master of the Hunt 2GGCreature — Human {2}{G}{G}: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
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