Card Codex

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17 May 2024: Card library updated.

Pithing Spyglass

2 · Artifact

As Pithing Spyglass enters the battlefield, name a keyword ability or ability word. All cards in all zones lose that keyword ability or ability word and all text tied to that ability.

Similar cards

Color identity:
NameManaTypeText
Comet, Stellar Pup 2RWLegendary Planeswalker — Comet [0]: Roll a six-sided die. 1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 — Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [−2]. 6 — [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn. Loyalty 5
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Sunscape Battlemage 2WCreature — Human Wizard Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. 2/2
Springjack Shepherd 3WCreature — Kithkin Wizard Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. 1/2
Shadows of the Past 1BEnchantment Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
Stunt Double 3UCreature — Shapeshifter Flash You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. 0/0
Copy Enchantment 2UEnchantment You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
Scaled Behemoth 4GGCreature — Crocodile Hexproof (This creature can't be the target of spells or abilities your opponents control.) 6/7
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