M:tG card similarity search
2G · Legendary Creature — Human Noble
{2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result. {2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Debt to the Deathless | XWWBB | Sorcery | Each opponent loses two times X life. You gain life equal to the life lost this way. |
| Bill Ferny, Bree Swindler | 1U | Legendary Creature — Human Rogue | Whenever Bill Ferny, Bree Swindler becomes blocked, choose one — • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") • Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens. 2/1 |
| Ankle Biter | G | Creature — Snake | Deathtouch 1/1 |
| Moss Viper | G | Creature — Snake | Deathtouch 1/1 |
| Pharika's Chosen | B | Creature — Snake | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1 |
| Ukud Cobra | 3B | Creature — Snake | Deathtouch 2/5 |
| Chitterspitter | 2G | Artifact | At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. {G}, {T}: Create a 1/1 green Squirrel creature token. |
| Golgari Keyrune | 3 | Artifact | {T}: Add {B} or {G}. {B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn. |
| Eivor, Battle-Ready | 3RW | Legendary Creature — Human Assassin Warrior | Vigilance (Attacking doesn't cause this creature to tap.) Haste (This creature can attack as soon as it comes under your control.) Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent. 5/5 |
| Fungal Plots | 1G | Enchantment | {1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card. |