Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pile On

3B · Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Similar cards

Color identity:
NameManaTypeText
Dawn to Dusk 2WWSorcery Choose one or both — • Return target enchantment card from your graveyard to your hand. • Destroy target enchantment.
Plea for Power 3USorcery Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Taken by Nightmares 2BBInstant Exile target creature. If you control an enchantment, scry 2.
Goblin Trashmaster 2RRCreature — Goblin Warrior Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. 3/3
Aretopolis Plane — Kephalai When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it. When Aretopolis has ten or more scroll counters on it, planeswalk. Whenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.
Huatli's Spurring RInstant Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
Return of the Nightstalkers 5BBSorcery Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.
Ride Down RWInstant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Pillar of Light 2WInstant Exile target creature with toughness 4 or greater.
Pentarch Paladin 2WWWCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin enters the battlefield, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color. 3/3
Page 161