M:tG card similarity search
1B · Creature — Phyrexian Human
Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Bellowing Fiend | 4B | Creature — Spirit | Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. 3/3 |
| Flunk | 1B | Instant | Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand. |
| Kodama of the West Tree | 2G | Legendary Creature — Spirit | Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/3 |
| Cliffhaven Kitesail | 1 | Artifact — Equipment | When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Silverflame Ritual | 3W | Sorcery | Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. |
| Aven Gagglemaster | 3WW | Creature — Bird Warrior | Flying When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying. 4/3 |
| Bristly Bill, Spine Sower | 1G | Legendary Creature — Plant Druid | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control. 2/2 |
| Zilortha, Strength Incarnate | 3RG | Legendary Creature — Dinosaur | Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. 7/3 |
| Dawnfeather Eagle | 4W | Creature — Bird | Flying When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3 |
| Combat Celebrant | 2R | Creature — Human Warrior | If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) 4/1 |