Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Phyrexian Revoker

2 · Artifact Creature — Phyrexian Horror

As Phyrexian Revoker enters the battlefield, choose a nonland card name. Activated abilities of sources with the chosen name can't be activated. 2/1

Similar cards

Color identity:
NameManaTypeText
Kabira Evangel 2WCreature — Human Cleric Ally Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. 2/3
Goldmeadow Dodger WCreature — Kithkin Rogue Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. 1/1
Full Steam Ahead 3GGSorcery Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."
Relentless Rohirrim 3RCreature — Human Knight When Relentless Rohirrim enters the battlefield, the Ring tempts you. 4/3
Greater Sandwurm 5GGCreature — Wurm Greater Sandwurm can't be blocked by creatures with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) 7/7
Artificial Evolution UInstant Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Benevolent Geist Creature — Spirit Wizard Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. 2/2
Gate to Phyrexia BBEnchantment Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.
Pack's Disdain 1BInstant Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
Niv-Mizzet Reborn WUBRGLegendary Creature — Dragon Avatar Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. 6/6
Page 239