Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Phyrexian Midway Bamboozle

· Stickers

{TK}{TK} — Whenever this creature attacks, you get {TK}. {TK}{TK}{TK} — Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {TK}{TK} — 4/2 {TK}{TK}{TK}{TK}{TK} — 6/9

Similar cards

Color identity:
NameManaTypeText
Ethereal Forager 4UUCreature — Elemental Whale Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying Whenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand. 3/3
Hollowhenge Spirit 3WCreature — Spirit Flash (You may cast this spell any time you could cast an instant.) Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. 2/2
Cloudseeder 1UCreature — Faerie Spellshaper Flying {U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying." 1/1
Soltari Lancer 2WCreature — Soltari Knight Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking. 2/2
Presence of Gond 2GEnchantment — Aura Enchant creature Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."
Remove Enchantments WInstant Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Hero's Heirloom 2Artifact — Equipment Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2}
Territorial Witchstalker 1GCreature — Wolf Defender At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender. 2/3
Dwarven Sea Clan 2RCreature — Dwarf {T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step. 1/1
Impulsive Charge Sorcery At the beginning of combat this turn, all Revelers gain haste until end of turn and attack this combat if able.
Page 437