M:tG card similarity search
· Stickers
{TK}{TK} — Whenever this creature attacks, you get {TK}. {TK}{TK}{TK} — Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {TK}{TK} — 4/2 {TK}{TK}{TK}{TK}{TK} — 6/9
| Name | Mana | Type | Text |
|---|---|---|---|
| Conclave Cavalier | GGWW | Creature — Centaur Knight | Vigilance When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. 4/4 |
| Darien, King of Kjeldor | 4WW | Legendary Creature — Human Soldier | Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens. 3/3 |
| Gale, Holy Conduit | 3WU | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, create a 1/1 white Pegasus creature token with flying. 4/5 |
| Blessed Defiance | W | Instant | Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying. |
| Nef-Crop Entangler | 1R | Creature — Human Warrior | Trample You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.) 2/1 |
| Belfry Spirit | 3WW | Creature — Spirit | Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1 |
| Port Razer | 3RR | Creature — Orc Pirate | Whenever Port Razer deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. Port Razer can't attack a player it has already attacked this turn. 4/4 |
| Perimeter Sergeant | 2W | Creature — Human Soldier | Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn. 3/2 |
| Mistford River Turtle | 3U | Creature — Turtle | Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. 1/5 |
| Squirrel Stack | Artifact — Attraction | Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize! Prize — Create a 1/1 green Squirrel creature token for each die you stack above the fourth, then sacrifice Squirrel Stack and open an Attraction. |