Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Phyrexian Infiltrator

2B · Creature — Phyrexian Minion

{2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) 2/2

Similar cards

Color identity:
NameManaTypeText
The Balrog of Moria 4BBRLegendary Creature — Avatar Demon Trample, haste When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls. Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) When you cycle The Balrog of Moria, create two Treasure tokens. 8/8
Rebuff the Wicked WInstant Counter target spell that targets a permanent you control.
Turn Aside UInstant Counter target spell that targets a permanent you control.
Too Greedily, Too Deep 5BRSorcery Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature.
Revenge of the Hunted 4GGSorcery Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Hagra Mauling 2BBInstant This spell costs {1} less to cast if an opponent controls no basic lands. Destroy target creature.
Merciless Javelineer 2BRCreature — Minotaur Warrior {2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. 4/2
Portal to Phyrexia 9Artifact When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
Guul Draz Assassin BCreature — Vampire Assassin Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn. 1/1
Melt Through RInstant Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps."
Page 253