M:tG card similarity search
2B · Creature — Phyrexian Zombie
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Wall of Wonder | 2UU | Creature — Wall | Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. 1/5 |
Battlefield Scrounger | 3GG | Creature — Centaur | Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard. 3/3 |
Eastfarthing Farmer | 2W | Creature — Halfling Peasant | When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 2/3 |
Deeproot Warrior | 1G | Creature — Merfolk Warrior | Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2 |
Hero of the Winds | 3W | Creature — Human Soldier | Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4 |
Paragon of Modernity | 4 | Artifact Creature — Angel Warrior | Flying {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. 2/2 |
Glassdust Hulk | 3WU | Artifact Creature — Golem | Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. Cycling {W/U} ({W/U}, Discard this card: Draw a card.) 3/4 |
Thunderfoot Baloth | 4GG | Creature — Beast | Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. 5/5 |
Vampire's Zeal | W | Instant | Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn. |
Spitfire Handler | 1R | Creature — Goblin | Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. {R}: Spitfire Handler gets +1/+0 until end of turn. 1/1 |