M:tG card similarity search
3B · Creature — Phyrexian Carrier
Flying {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. 2/2
Name | Mana | Type | Text |
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Collective Brutality | 1B | Sorcery | Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life. |
Lathnu Hellion | 2R | Creature — Hellion | Haste When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters). At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}. 4/4 |
Tread Mill | Artifact — Contraption | Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types. | |
Generator Servant | 1R | Creature — Elemental | {T}, Sacrifice Generator Servant: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) 2/1 |
Vertigo | R | Instant | Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. |
Skinbrand Goblin | 1R | Creature — Goblin Warrior | Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn. 2/1 |
Celestial Crusader | 2WW | Creature — Spirit | Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. 2/2 |
Goblin Taskmaster | R | Creature — Goblin | {1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Burning Palm Efreet | 2RR | Creature — Efreet | {1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. 2/2 |
Serendib Djinn | 2UU | Creature — Djinn | Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. 5/6 |