M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Rakish Crew | 2B | Enchantment | When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) |
Ayli, Eternal Pilgrim | WB | Legendary Creature — Kor Cleric | Deathtouch {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total. 2/3 |
Tainted Sigil | 1WB | Artifact | {T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.) |
Shadows' Lair | Land — Cave | (Transforms from Grasping Shadows.) {T}: Add {B}. {B}, {T}, Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life. | |
Cyberman Patrol | 2 | Artifact Creature — Cyberman | Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.) 2/2 |
Mirkwood Bats | 3B | Creature — Bat | Flying Whenever you create or sacrifice a token, each opponent loses 1 life. 2/3 |
Throne of the High City | Land | {T}: Add {C}. {4}, {T}, Sacrifice Throne of the High City: You become the monarch. | |
Clay-Fired Bricks | 1W | Artifact | When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. Craft with artifact {5}{W}{W} ({5}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
Form of the Approach of the Second Sun | 4W | Enchantment | When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head. When you draw yourself, you win the game. When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment. |
Etherwrought Page | 1WUB | Artifact | At the beginning of your upkeep, choose one — • You gain 2 life. • Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) • Each opponent loses 1 life. |