M:tG card similarity search
2GGG · Sorcery
Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
| Name | Mana | Type | Text |
|---|---|---|---|
| Tenacious Pup | G | Creature — Wolf | When Tenacious Pup enters the battlefield, you gain 1 life. You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it." 1/2 |
| Empyrial Armor | 1WW | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each card in your hand. |
| Reality Twist | UUU | Enchantment | Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type. |
| Palantír of Orthanc | 3 | Legendary Artifact | At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards. |
| Plaguebearer | 1B | Creature — Zombie | {X}{X}{B}: Destroy target nonblack creature with mana value X. 1/1 |
| Celestine, the Living Saint | 4W | Legendary Creature — Human Warrior | Flying, lifelink Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. 3/4 |
| Fortified Village | Land | As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}. | |
| Reaper of Night | 5BB | Creature — Specter | Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. 4/5 |
| More or Less | U | Instant | Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. |
| Riot Control | 2W | Instant | You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. |