M:tG card similarity search
2W · Creature — Mouse
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Oko, the Ringleader | 2GU | Legendary Planeswalker — Oko | At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. [+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. [−1]: Create a 3/3 green Elk creature token. [−5]: For each other nonland permanent you control, create a token that's a copy of that permanent. Loyalty 3 |
Ghave, Guru of Spores | 2WBG | Legendary Creature — Fungus Shaman | Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. 0/0 |
Chasm Skulker | 2U | Creature — Squid Horror | Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.) 1/1 |
Stalactite Stalker | B | Creature — Goblin Rogue | Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. (You descended if a permanent card was put into your graveyard from anywhere.) {2}{B}, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power. 1/1 |
Heirs of Stromkirk | 2RR | Creature — Vampire | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it. 2/2 |
Case of the Trampled Garden | 2G | Enchantment — Case | When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. |
Railway Brawler | 3GG | Creature — Rhino Warrior | Reach, trample Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/5 |
Obsessive Skinner | 1G | Creature — Human Rogue | When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. 1/1 |
Rite of Oblivion | WB | Sorcery | As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) |
Council of Echoes | 4UU | Creature — Spirit Advisor | Flying Descend 4 — When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand. 4/4 |