Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pest Control

WB · Sorcery

Destroy all nonland permanents with mana value 1 or less. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Fleet-Footed Monk 1WCreature — Human Monk Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1
Demon of Death's Gate 6BBBCreature — Demon You may pay 6 life and sacrifice three black creatures rather than pay this spell's mana cost. Flying, trample 9/9
Bound in Gold 2WEnchantment — Aura Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
Intercessor's Arrest 2WEnchantment — Aura Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
Abu Ja'far WCreature — Human When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. 0/1
Lumbering Lightshield 1WCreature — Illusion When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast." 1/4
Cloud Key 3Artifact As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast.
Covetous Urge U/BU/BU/BU/BSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Psychic Intrusion 3UBSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Spreading Plague 4BEnchantment Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
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