Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Perimeter Captain

W · Creature — Human Soldier

Defender Whenever a creature you control with defender blocks, you may gain 2 life. 0/4

Similar cards

Color identity:
NameManaTypeText
Wicked Visitor 1BCreature — Nightmare Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life. 2/2
Fibrous Entangler Creature — Eldrazi Werewolf Vigilance Fibrous Entangler must be blocked if able. Fibrous Entangler can block an additional creature each combat. 4/6
Foul Imp BBCreature — Imp Flying When Foul Imp enters the battlefield, you lose 2 life. 2/2
Bump in the Night BSorcery Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Fallaji Chaindancer 3RCreature — Human Soldier {2}: Fallaji Chaindancer gains double strike until end of turn. 2/4
Night Market Guard 3Artifact Creature — Construct Night Market Guard can block an additional creature each combat. 3/1
Ghost Hounds 1BCreature — Dog Spirit Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. 1/1
Valiant Rescuer 1WCreature — Human Soldier Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. Cycling {2} ({2}, Discard this card: Draw a card.) 3/1
Circle of Confinement 1WEnchantment When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.
Cloak of Confusion 1BEnchantment — Aura Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.
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