M:tG card similarity search
W · Creature — Human Soldier
Defender Whenever a creature you control with defender blocks, you may gain 2 life. 0/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Test of Endurance | 2WW | Enchantment | At the beginning of your upkeep, if you have 50 or more life, you win the game. |
| Soulcage Fiend | 1BB | Creature — Demon | When Soulcage Fiend dies, each player loses 3 life. 3/2 |
| Servant of Nefarox | 2B | Creature — Human Cleric | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 3/1 |
| Prism Ring | 1 | Artifact | As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. |
| Entropic Cloud | 1B | Instant — Adventure | Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.) |
| Dogsnail Engine | Artifact — Contraption | Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control. | |
| Rattleback Apothecary | 2B | Creature — Gorgon Warlock | Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2 |
| Spike-Tailed Ceratops | 4G | Creature — Dinosaur | Spike-Tailed Ceratops can block an additional creature each combat. 4/4 |
| Diamond Mare | 2 | Artifact Creature — Horse | As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3 |
| Nightsquad Commando | 2B | Creature — Human Soldier | When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token. 2/3 |