M:tG card similarity search
2W · Enchantment — Aura
Enchant creature As Pentarch Ward enters the battlefield, choose a color. When Pentarch Ward enters the battlefield, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
| Name | Mana | Type | Text |
|---|---|---|---|
| Hurl Through Hell | 2BR | Instant | Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. |
| Corrupt Court Official | 1B | Creature — Human Advisor | When Corrupt Court Official enters the battlefield, target opponent discards a card. 1/1 |
| Irregular Cohort | 2WW | Creature — Shapeshifter | Changeling (This card is every creature type.) When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. 2/2 |
| Vodalian Mystic | 1U | Creature — Merfolk Wizard | {T}: Target instant or sorcery spell becomes the color of your choice. 1/1 |
| Timberland Guide | 1G | Creature — Human Scout | When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
| Skullwinder | 2G | Creature — Snake | Deathtouch When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. 1/3 |
| Oran-Rief, the Vastwood | Land | Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. | |
| Halam Djinn | 5R | Creature — Djinn | Haste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. 6/5 |
| Dread Reaper | 3BBB | Creature — Horror | Flying When Dread Reaper enters the battlefield, you lose 5 life. 6/5 |
| Thought Gorger | 2BB | Creature — Horror | Trample When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it. 2/2 |