M:tG card similarity search
UU · Enchantment
Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Summoner's Pact | 0 | Instant | Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. |
| Spellweaver Volute | 3UU | Enchantment — Aura | Enchant instant card in a graveyard Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard. |
| Ashnod's Cylix | 2 | Artifact | {3}, {T}: Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest. |
| Boundary Lands Ranger | 1R | Creature — Human Ranger | At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. 2/2 |
| Bone Dragon | 3BB | Creature — Dragon Skeleton | Flying {3}{B}{B}, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped. 5/4 |
| Unspeakable Symbol | 1BB | Enchantment | Pay 3 life: Put a +1/+1 counter on target creature. |
| Testament Bearer | 3B | Creature — Phyrexian Warrior | When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. 4/1 |
| Serpent's Soul-Jar | 2B | Artifact | Whenever an Elf you control dies, exile it. {T}, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent's Soul-Jar. |
| Caustic Rain | 2BB | Sorcery | Exile target land. |
| Conduit of Worlds | 2GG | Artifact | You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery. |