Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pearl Medallion

2 · Artifact

White spells you cast cost {1} less to cast.

Similar cards

Color identity:
NameManaTypeText
Docent of Perfection 3UUCreature — Insect Horror Flying Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection. 5/4
Shove Aside RSorcery If you aren't the starting player, you may cast Shove Aside as though it had flash. Shove Aside deals 3 damage to target creature or planeswalker.
Manor Guardian 2BCreature — Demon When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. 4/3
Dralnu, Lich Lord 3UBLegendary Creature — Zombie Wizard If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) 3/3
Aura Gnarlid 2GCreature — Beast Creatures with power less than Aura Gnarlid's power can't block it. Aura Gnarlid gets +1/+1 for each Aura on the battlefield. 2/2
Eon Frolicker 2UUCreature — Elemental Otter Flying When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.) 5/5
Fragmentize WSorcery Destroy target artifact or enchantment with mana value 4 or less.
Natural State GInstant Destroy target artifact or enchantment with mana value 3 or less.
Gale, Abyssal Conduit 3UBLegendary Creature — Human Wizard Whenever you cast an instant or sorcery spell, each opponent loses 2 life. 4/5
Hand of Cruelty BBCreature — Human Samurai Protection from white Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 2/2
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