M:tG card similarity search
3 · Artifact
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to that player.
| Name | Mana | Type | Text |
|---|---|---|---|
| Scorchmark | 1R | Instant | Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead. |
| Tinder Wall | G | Creature — Plant Wall | Defender (This creature can't attack.) Sacrifice Tinder Wall: Add {R}{R}. {R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking. 0/3 |
| Lodestone Bauble | 0 | Artifact | {1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep. |
| Drifting Djinn | 4UU | Creature — Djinn | Flying At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. Cycling {2} ({2}, Discard this card: Draw a card.) 5/5 |
| Eureka Moment | 2GU | Instant | Draw two cards. You may put a land card from your hand onto the battlefield. |
| Slith Bloodletter | BB | Creature — Slith | Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. {1}{B}: Regenerate Slith Bloodletter. 1/1 |
| Curse of Misfortunes | 4B | Enchantment — Aura Curse | Enchant player At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle. |
| Donna Noble | 3R | Legendary Creature — Human | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/4 |
| Blood Baron of Vizkopa | 3WB | Creature — Vampire | Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying. 4/4 |
| GO TO JAIL | W | Enchantment | When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL. |