M:tG card similarity search
1R · Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Seasoned Consultant | 1W | Creature — Human Detective | Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. 1/3 |
| Flowstone Giant | 2RR | Creature — Giant | {R}: Flowstone Giant gets +2/-2 until end of turn. 3/3 |
| Guess Your Fate | Artifact — Attraction | Visit — Look at the bottom of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize! Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction. | |
| Desist | 4G/WG/W | Sorcery | Destroy all artifacts and enchantments. |
| Purify | 3WW | Sorcery | Destroy all artifacts and enchantments. |
| Benthic Djinn | 2UB | Creature — Djinn | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life. 5/3 |
| Illusory Gains | 3UU | Enchantment — Aura | Enchant creature You control enchanted creature. Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature. |
| Thermokarst | 1GG | Sorcery | Destroy target land. If that land was a snow land, you gain 1 life. |
| Charging Paladin | 2W | Creature — Human Knight | Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. 2/2 |
| Divine Reckoning | 2WW | Sorcery | Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |