Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Park Re-Entry

3WW · Sorcery

Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.

Similar cards

Color identity:
NameManaTypeText
Kraul Foragers 4GCreature — Insect Scout Undergrowth — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard. 4/4
Stubborn Burrowfiend 1GCreature — Badger Beast Mount Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2
Volrath's Stronghold Legendary Land {T}: Add {C}. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.
Wildest Dreams XXGSorcery Return X target cards from your graveyard to your hand. Exile Wildest Dreams.
Saprazzan Bailiff 3UUCreature — Merfolk When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. 2/2
Worship 3WEnchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Crystal Chimes 3Artifact {3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
Convalescent Care 1WWEnchantment At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Demigod of Revenge B/RB/RB/RB/RB/RCreature — Spirit Avatar When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. Flying, haste 5/4
Jurassic Park Legendary Land (Transforms from Welcome to ....) Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) {T}: Add {G} for each Dinosaur you control.
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