Card Codex

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17 May 2024: Card library updated.

Park Re-Entry

3WW · Sorcery

Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.

Similar cards

Color identity:
NameManaTypeText
Sanctum Prelate 1WWCreature — Human Cleric As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast. 2/2
Living Destiny 3GInstant As an additional cost to cast this spell, reveal a creature card from your hand. You gain life equal to the revealed card's mana value.
Reviving Vapors 2WUInstant Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
Arden Angel 4WWCreature — Angel Flying At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield. 4/4
Reverence 2WWEnchantment Creatures with power 2 or less can't attack you.
Kruphix, God of Horizons 3GULegendary Enchantment Creature — God Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead. 4/7
Jarsyl, Dark Age Scion 1RGLegendary Creature — Human Wizard Starting intensity 1 At the beginning of combat on your turn, you may cast a spell with mana value equal to Jarsyl, Dark Age Scion's intensity from your graveyard without paying its mana cost. If you do, Jarsyl intensifies by 1. 3/3
Piper's Melody GSorcery Shuffle any number of target creature cards from your graveyard into your library.
Renewing Touch GSorcery Shuffle any number of target creature cards from your graveyard into your library.
Disciple of Deceit UBCreature — Human Rogue Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle. 1/3
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