Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Park Heights Maverick

2G · Creature — Human Soldier

Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) Park Heights Maverick can't be blocked by creatures with power 2 or less. Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate. 2/2

Similar cards

Color identity:
NameManaTypeText
Tephraderm 4RCreature — Beast Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller. 4/5
Infinite Authority WWWEnchantment — Aura Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
Mana Clash RSorcery You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Mastercraft Raptor Artifact Creature — Dinosaur Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it. */4
Yotian Medic 2WCreature — Human Cleric Soldier Lifelink 1/4
Celestial Judgment 4WWSorcery For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.
Caverns of Despair 2RRWorld Enchantment No more than two creatures can attack each combat. No more than two creatures can block each combat.
Fight to the Death RWInstant Destroy all blocking creatures and all blocked creatures.
War-Trained Slasher 3RCreature — Wolverine Dinosaur Menace (This creature can't be blocked except by two or more creatures.) Whenever War-Trained Slasher attacks a battle, double its power until end of turn. 4/3
Imperial Recovery Unit 2WArtifact — Vehicle Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4
Page 236