M:tG card similarity search
1R · Creature — Dwarf
Sacrifice Pardic Miner: Target player can't play lands this turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Duskmantle Guildmage | UB | Creature — Human Wizard | {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards. 2/2 |
| Nicol Bolas | 2UUBBRR | Legendary Creature — Elder Dragon | Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. 7/7 |
| Ray of Erasure | U | Instant | Target player mills a card. Draw a card at the beginning of the next turn's upkeep. |
| Helm of Obedience | 4 | Artifact | {X}, {T}: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0. |
| Vengeful Tracker | 1R | Creature — Human Detective | Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them. 2/2 |
| Implements of Sacrifice | 2 | Artifact | {1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color. |
| Karlov Watchdog | 3W | Creature — Dog | Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. 3/2 |
| Frostling | R | Creature — Spirit | Sacrifice Frostling: It deals 1 damage to target creature. 1/1 |
| Wall of Deceit | 1U | Creature — Wall | Defender (This creature can't attack.) {3}: Turn Wall of Deceit face down. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/5 |
| Entirely Normal Armchair | Artifact | During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. {0}: Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair. {2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature. |