M:tG card similarity search
1R · Instant
Choose one — • Parch deals 2 damage to any target. • Parch deals 4 damage to target blue creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Magma Phoenix | 3RR | Creature — Phoenix | Flying When Magma Phoenix dies, it deals 3 damage to each creature and each player. {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand. 3/3 |
| Arc Spitter | 1 | Artifact — Equipment | Equipped creature has "{1}: This creature deals 1 damage to target creature that's blocking it." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| A-Rockslide Sorcerer | 2R | Creature — Human Wizard | Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target. 2/2 |
| Spawn of Mayhem | 2BB | Creature — Demon | Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. 4/4 |
| Electrostatic Field | 1R | Creature — Wall | Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. 0/4 |
| Earthshaker | 4RR | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. 4/5 |
| Ral Zarek | 2UR | Legendary Planeswalker — Ral | [+1]: Tap target permanent, then untap another target permanent. [−2]: Ral Zarek deals 3 damage to any target. [−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. Loyalty 4 |
| Lightning Prowess | 2R | Enchantment — Aura | Enchant creature Enchanted creature has haste and "{T}: This creature deals 1 damage to any target." |
| Memory Worm | 1R | Creature — Alien Worm | Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1 |
| Atsushi, the Blazing Sky | 2RR | Legendary Creature — Dragon Spirit | Flying, trample When Atsushi, the Blazing Sky dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Create three Treasure tokens. 4/4 |