M:tG card similarity search
2UU · Enchantment
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Tide: Exile target land. When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.
| Name | Mana | Type | Text |
|---|---|---|---|
| Photo Op | B | Sorcery | Before the game begins, you may post a picture of yourself posing like the art of any Magic card with #GuessThatMagicCard and no other text. You may reveal a reply posted today with a guess and a card you own from outside the game with the same name as that guess. Put that card into your hand. Exile Photo Op. |
| Spelltwine | 5U | Sorcery | Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine. |
| Yedora, Grave Gardener | 4G | Legendary Creature — Treefolk Druid | Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.) 5/5 |
| Ogre Arsonist | 4R | Creature — Ogre | When Ogre Arsonist enters the battlefield, destroy target land. 3/3 |
| Hook Horror | 4B | Creature — Horror | Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control. 3/3 |
| Organ Grinder | 2B | Creature — Zombie | {T}, Exile three cards from your graveyard: Target player loses 3 life. 3/1 |
| Pallid Mycoderm | 3W | Creature — Fungus | At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn. 2/4 |
| Obzedat's Aid | 3WB | Sorcery | Return target permanent card from your graveyard to the battlefield. |
| Emergent Sequence | 1G | Sorcery | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. |
| Dune Chanter | 2G | Creature — Plant Druid | Reach Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types. Lands you control have "{T}: Add one mana of any color." {T}: Mill two cards. You gain 1 life for each land card milled this way. 2/3 |