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17 May 2024: Card library updated.

Paragon of Fierce Defiance

3R · Creature — Human Warrior

Other red creatures you control get +1/+1. {R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
Street Riot 4REnchantment As long as it's your turn, creatures you control get +1/+0 and have trample.
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Amped Up 5RSorcery This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat. Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.
Goblin Assault Team 3RCreature — Goblin Warrior Haste When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. 4/1
Xun Yu, Wei Advisor 1BBLegendary Creature — Human Advisor {T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared. 1/1
Mascot Interception 3RSorcery This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Caterwauling Boggart 3RCreature — Goblin Shaman Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.) 2/2
Lu Bu, Master-at-Arms 5RLegendary Creature — Human Soldier Warrior Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/3
A-Kargan Warleader 1RWCreature — Human Warrior Ward {1} Other Warriors you control get +1/+1 and have ward {1}. 3/3
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
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