M:tG card similarity search
1G · Creature — Elf Druid
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Painted Bluffs | Land — Desert | {T}: Add {C}. {1}, {T}: Add one mana of any color. | |
| Prismatic Lens | 2 | Artifact | {T}: Add {C}. {1}, {T}: Add one mana of any color. |
| School of the Unseen | Land | {T}: Add {C}. {2}, {T}: Add one mana of any color. | |
| Shimmering Grotto | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. | |
| Unknown Shores | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. | |
| Ornithopter of Paradise | 2 | Artifact Creature — Thopter | Flying {T}: Add one mana of any color. 0/2 |
| Gold Mine | Land | {T}: Add {C}. Legacy — {T}, Mark one of Gold Mine's unmarked nodes: Add one mana of any color. ☐, ☐, ☐, ☐, ☐ | |
| Weaver of Blossoms | 2G | Creature — Human Werewolf | {T}: Add one mana of any color. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
| Holdout Settlement | Land | {T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color. | |
| Survivors' Encampment | Land — Desert | {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. |